Tag Archives: fps

Serious Sam Gets the HD Treatment on XBLA


Majesco has just announced that Serious Sam: The First Encounter HD is coming the Xbox LIVE Arcade.

Hit the jump for the press release.

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ZeniMax Acquires id Software

Bethesda Softworks’ parent company ZeniMax Media recently announced that is has acquired game developer id Software.

Carmack is still in charge of id, according to ZeniMax, who says there will be, “”No changes will be made in the operations of id Software in the development of its games.”

Read the story here: Shacknews

Read a followup from Kotaku on just why id sold to ZeniMax.  This Kotaku followup is a great read.  Then again, would you expect anything less from Stephen Totilo?

The Conduit Now Available

This is a pretty short, to the point press release, so I will leave it in without a jump.

SEGA and High Voltage Software are happy to announce that The Conduit has shipped in North America and is now available.   A unique first-person shooter, The Conduit is an original IP featuring an intense conspiracy-laden single-player campaign that brings an unparalleled shooter experience exclusively to the Nintendo Wii™.  Get out there and arm yourself with an arsenal of sci-fi gadgets and high-powered weapons as you fight against aliens, rogue agents and other enemy forces. Additionally, be ready to dominate your friends from around the globe in up-to-12-person online multiplayer battles!

Now is the time for you to join the fight and save Washington DC!

Countersuit Reveals Duke Nukem Begins

Back to the big mess that is the development of Duke Nukem Forever.

In the countersuit we heard about yesterday, a new Duke game was alledged to be in the works.

See the following statement from a court document by Apogee (3D Realms) obtained by GamePolitics, “On October 22, 2007, Apogee, Take-Two, and 2K Games entered into an agreement in which Apogee granted 2K Games the exclusive right to develop and publish a new videogame based upon Apogee’s Duke Nukem franchise… The new game was given the working title of Duke Begins and is not the same game as the Duke Nukem Forever game.”

Apogee’s claim is that game was scheduled to be completed and launched by mid-2010, but that Take-Two and 2K games stopped the development in April 2009 without its approval or consent.

In another section of the court document, it says, “When Apogee confronted Take-Two and 2K Games about the… cancellation of the Duke Begins development work… Take-Two and 2K Games simply denied it… Take-Two and 2K Games are taking such actions with a goal of pressuring Apogee to sell the Duke Nukem franchise rights to Take-Two for less than their true value.”

We have no idea how true this is, but if it is, shame on Take-Two for actually thinking 3D Realms was capable of finishing an additional game.

Story from Edge.

MAG V256 Developer Diary

256-player online shooter. I have mixed feelings, but I will give it a try.

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