Tag Archives: Gaming

Somehow I Forgot to Mention This…

OBG turned one this month. Check out our first post:

Well, Jay here.  I figured I would start a free blog.  Just for fun.  It will let me get my thoughts on the gaming biz out, and all that other great stuff.

Enjoy!

This entry was posted on Wednesday, April 8th, 2009 at 2:26 AM and is filed under Uncategorized.

A Look an Super Mario Galaxy 2’s Latest Power-up

Mario Cloud

This shows a cloud Mario. Not much word on how it works, but it looks like players can build platforms out of clouds to help reach higher points in an area.

via Broke My Controller

Awesome Mega Man Wall Art

Mega Man

Can’t imagine how long it took to put this thing together. Pretty sweet!

via Kotaku

March 2010 NPD Numbers

God of War

Wii – 557.5K
Xbox 360 – 338.4K
PS3 – 313.9K
NDS – 700.8K
PSP – 119.9K
PS2 – 118.3K

== Top 20 software sales==

1. God of War III (PS3) – 1.10M
2. Pokemon SoulSilver (DS) – 1.02M
3. Final Fantasy XIII (PS3) – 828.2K
4. Battlefield: Bad Company 2 (36) – 825.5K
5. Pokemon HeartGold (DS) – 761.2K
6. Final Fantasy XIII (360) – 493.9K
7. New Super Mario Bros. Wii (Wii) – 457.4K
8. Battlefield: Bad Company 2 (PS3) – 451.2K
9. Wii Fit Plus (Wii) – 429.6K
10. MLB 10: The Show (PS3) – 349.2K
11. Wii Sports Resort (Wii)
12. Just Dance (Wii)
13. Call of Duty: Modern Warfare 2 (360)
14. MLB 2K10 (360)
15. New Super Mario Bros. (DS)
16. Mario Kart Wii (Wii)
17. Call of Duty: Modern Warfare 2 (PS3)
18. God of War I & II Collection (PS3)
19. Heavy Rain (PS3)
20. Mario Kart DS (DS)

Wow, More People That I Thought Are Familiar with ESRB Ratings

Hmmm. Better than I had imagined. I once worked at a GameStop for about a year, and this seemed to be far from the case.

Activision Survey Reveals 82% of Parent Gamers and 75% of Children are Familiar with the ESRB Video Game Rating System

–70% of Parent Gamers Use the Ratings When Purchasing a Game –Video Games Are ‘Most Preferred’ Entertainment Choice Among Survey Respondents

SANTA MONICA, Calif., Jan 14, 2010 /PRNewswire via COMTEX News Network/ — According to a national survey released today by The Harrison Group and Activision Publishing, Inc. (Nasdaq: ATVI), 82% of parent gamers and 75% of children are familiar with the ESRB rating system.

Additionally, 63% of parents with children who play games consider themselves gamers with the number increasing to 83% for parents ages 35 and younger, and 70% of parents pay close attention to the ratings when purchasing a game for themselves or their families.

The survey was conducted by The Harrison Group as part of Activision’s “Ratings Are Not a Game(R)” educational initiative and focused on the awareness and influence of the ESRB rating system on both children and their parents.

Other key survey findings include:

Gamers devote 32% of their leisure time to entertainment with video games accounting for the largest share — approximately 19%.
76% of parents agree that video games are a part of their family’s life, and are something they’re very comfortable with.
Among parent gamers, 52% of their video gaming playing time is spent with their children.
Approximately 62% of parents conduct research before purchasing a video game that their child wants.
“Parents rely on and value the ESRB ratings in helping them decide which games to allow their children to play,” said Mike Griffith, President and CEO of Activision Publishing. “Our ‘Ratings Are Not A Game’ education initiative underscores our commitment to helping parents better understand and utilize the ratings system as they select age appropriate games and determine the best way for the entire family to enjoy the gaming experience.”

Activision’s “Ratings Are Not A Game” educational initiative focuses on educating consumers about the ESRB’s rating system and helping parents make informed decisions about the video games their families play. The company recently partnered with Dr. Cheryl Olson, co-director for the Center for Mental Health and Media at Massachusetts General Hospital, to produce a series of videos that help parents optimize children’s experiences with video games. These videos as well as additional resources for parents are available at http://www.activision.com/RatingsAreNotAGame.

Methodology

For the Activision ESRB ratings survey, 1,201 online interviews were conducted among a nationally-representative group of video game players ages 6 to 44 and their parents. The research was conducted by the Harrison Group, a strategic marketing consulting and research services firm (www.harrisongroupinc.com).