Tag Archives: interactive

Epic Games’ Founder Estimates Movie-like Photorealism to Hit Games in 10-15 Years

Given the short history of videogames, it is insane to imagine that in less than 20 years things may look photorealistic.

That is Epic Games’ founder Tim Sweeney’s estimate.

Here is an excerpt from his Gamasutra interview:

Looking ahead, how long do you think it will be before real-time computer graphics are 100% realistic like a movie?

There are two parts to the graphical problem. Number one, there are all those problems that are just a matter of brute force computing power: so completely realistic lighting with real-time radiosity, perfectly anti-aliased graphics, and movie-quality static scenes and motion.

We’re only about a factor of a thousand off from achieving all that in real-time without sacrifices. So we’ll certainly see that happen in our lifetimes; it’s just a result of Moore’s Law. Probably 10-15 years for that stuff, which isn’t far at all. Which is scary — we’ll be able to saturate our visual systems with realistic graphics at that point.

More after jump Continue reading

Advertisements

Rockstar Co-Founders Form New Game Studio. Working on Two Unannounced games

4mm

According to GameBizBLog, Rockstar’s two founding members, Gary Foreman and Jamie King, have opened a new indie studio called 4mm Games.

GameBizBlog reports that the studio will at first work on non-physical software for the iPhone and “various online channels,” before going on to work with projects for Nintendo, Sony and Microsoft’s systems.

Both have some impressive resumés, as they were involved in the production of games such as Grand Theft Auto, Max Payne and Bully.

It is also reported that their newly-established studio is working on two unannounced games, one of which will be released within a year.

Read the full story here GameBizBlog