In a chat with Japanese magazine Dengeki, Metal Gear series creator Hideo Kojima explained that he would be more deeply involved in Rising than previously let on to believe.
“I’ll be working more deeply on the project then a normal producer…It’s a completely different kind of action than what has appeared in the series so far.”
Kojima also said that he would be in charge of development of the PSP title, Peace Walker, because he felt that the game’s themes may be a bit of a challenge for his young development team to tackle. That said, Kojima has full confidence in his team as developers, but felt that some of the history associated with the themes of the game may be difficult for them because of the generation gap.
“At first, I was just going to create the overall guidelines and concepts for the project, and leave it in the hands my excellent staff,” said the MGS creator, “I was going to have a hand in the project as a producer, and make titles other than MGS.”
“But, I set the game in the South American [sic] country of Costa Rica and created a story with themes about nuclear deterrence and The Cold War. It looked as if it might be very confusing to young people, because of generational differences. So, in the end I finally said, ‘I’ll do it.'”